Black hole search
A black hole destroys every agent that enters it, without trace; a team must locate it, losing as few agents as possible.
Problem statement and measuresexpand
A connected graph contains one black hole: a node that destroys any agent arriving there, leaving no trace. All other nodes are safe. Agents start at a safe node \(s\) (the home base) and must determine the location of the black hole; at least one agent must survive and know it. The primary measure is the team size (number of agents needed); the secondary measure is the cost (total number of moves, a move being one traversal of one edge) or, for synchronous agents, the time. Some papers also start the agents scattered, at distinct safe nodes; those results are recorded in the notes, because every catalogued variant starts at a home base.
Measures: Agents, number of agents needed (team size); Cost, total moves (asynchronous) or rounds (synchronous).
Progress map
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