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Map construction

Agents must not only visit every node but output a map of the anonymous graph, up to isomorphism.

Problem statement and measuresexpand

Agents explore an unknown anonymous port-labelled graph and must output a map: a port-labelled graph, kept in the agent's memory, that is isomorphic to the explored graph (with the ports), with the agent's current node indicated. Time is the number of moves.

Measures: Cost, moves until the map is built.

tight near-optimal polynomial gap unknown impossible· rows follow the assumption tree; each cell: best upper bound vs lower bound, and what forces the lower bound
Setting
Cost
Agents + static graph, + undirected
—
One agent, no marking one agent, + bound on \(n\)
0 open · 3 results
unknown \(O(N^6\Delta^2\log N)\) vs —
One agent with a marker one agent, nothing known, + markers
0 open · 1 results
unknown \(O(mn)\) vs —
Identical agents with whiteboards + several agents, + whiteboards
0 open · 1 results
unknown \(\text{finite}\) vs \(\text{impossible}\) symmetry

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